AI Insights · Timothy · January 2022
Top 5 Basketball Games on Android in Costa Rica - Q4 2021
Explore the performance trends of the top 5 basketball games on the Android platform in Costa Rica during the fourth quarter of 2021, based on data from Sensor Tower.
In the fourth quarter of 2021, the basketball game landscape on the Android platform in Costa Rica saw varying performance trends among the top 5 applications. Here’s an overview based on Sensor Tower data.
Basketball Stars: Multiplayer by Miniclip.com experienced notable fluctuations in weekly revenue, starting with a modest $5 in early October and peaking at $28 in early November. Weekly downloads showed a significant rise from 314 in the first week of October to 754 by the end of December. Similarly, weekly active users saw an upward trend, growing from 1.4K in late September to over 2.1K in the last week of December.
NBA LIVE Mobile Basketball from ELECTRONIC ARTS had a more varied revenue pattern, with a high of $63 at the start of the quarter, followed by several weeks of zero revenue. Weekly downloads remained fairly steady, fluctuating around the 400-500 range. The game maintained a robust weekly active user base, starting at 3.3K in late September and stabilizing around 3K towards the end of December.
Basketball Arena: Online Game, developed by Masomo Gaming, saw a consistent decline in weekly revenue after a peak of $37 in late September, falling to as low as $2 by the end of December. Weekly downloads exhibited a downward trend as well, from 715 in early October to 358 by the last week of December. Weekly active users remained relatively stable, hovering around 1.4K to 1.8K throughout the quarter.
NBA 2K Mobile Basketball Game by 2K, Inc. had a low but steady revenue stream, with occasional peaks of $39 in early October and $19 in late December. The game’s weekly downloads showed a gradual increase, reaching 367 in the final week of December. Weekly active users stayed consistent, ranging from 423 to 545 throughout the quarter.
Idle Five Basketball tycoon from Gaminho, a relatively new entry, showed promising growth. Weekly revenue peaked at $13 in the final week of December. Downloads increased steadily from 36 in late November to 297 by the end of December. Active users followed a similar upward trend, growing from 32 to 456 over the same period.
For more detailed insights and data on app performance, visit Sensor Tower.